

Bake seafood treats for the citizens of the underseas. This point-and-click game with a slice of narrative invites you into the life of one stressed-out deep-sea baker on the night before Christmas.
This interactive visual novel was created in 48 hours for the FemDevsMeetup 2023 Game Jam.
I worked in a team with four others to create a game that would fit the underwater theme, while also including optional festive diversifier.
Responsibilities
- Creating the general premise of the game.
- Designing the cooking minigame mechanics.
- Managing the scope of the project.
You can check out the design documents on the Bubble Bakery Wiki.
If you want to play the current build then head over to the Bubble Bakery Itch.io.
And finally, please check out the amazing team members that I worked with, without them this project would not have been possible!
Narrative Designer - Rocío Solares
Audio Designer - Seren Hughes
Artist - Larissa Ignatz
Programmer - Kerstin Pfaffinger